Features of SuperMap 3D services

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3D services support dynamic publishing and massive data publishing, and have strong stability. In addition, they support clients' 3D operations such as 3D query, distance measurement, as well as 3D query and highlighting on raster maps.

Supporting dynamic publishing

SuperMap iServer supports publishing data without any processing, i.e., without generating cache data. As long as the data can be loaded in a 3D scene, they can be directly published.

Currently, the data types that can be dynamically published in SuperMap iServer 3D services include: images, maps, models, vector data, and terrain data. The description and examples of dynamically publishing the original data of a dataset type are not repeated here. Please refer to Publishing datasets.

Supporting publishing massive data

As tested, SuperMap iServer 3D services can stably publish massive data. According to the tests so far, the data volume that a service supports is different for different data types.

 

Data type

Supported data volume

Vector

10G

Image

100G

Map

 No limit

Model

10G

Terrain

100G

 

Strong stability

 

Automatic updates

SuperMap iServer supports checking a published 3D workspace in real-time. Once any changes are detected, the system will automatically implement synchronization. Thus if a published 3D workspace has experienced any changes from outside (e.g., a layer is added in the 3D scene via SuperMap iDesktop, the changes will be reflected in the published service.

SuperMap iServer provides updates on a published 3D workspace, including updates on the scene and on the data. The table below lists the supported update contents:

 

Update content

 Supported changes

3D scene

Adding and deleting a scene

Adding and deleting a layer (layers) in a scene

Changing layer styles

 Note: Only database-type datasources in the workspace can be edited across processes.