Publishing animation model data

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SuperMap supports animation model data in the scv format to be loaded in a 3D scene for publishing. Users can generate animation model data using a piece of third-party software that makes 3D models (Autodesk 3ds Max 9). The animation model can then be exported to data in the SGM format via a plug-in provided in SuperMap. After that the data can be imported to a workspace via the desktop software. The creation and publishing flow of animation model data is as follows:

  1. Installing the plug-in: Get the plug-in file. Extract the file and copy all the file contents into the local 3dmax9 installation directory. Start 3dmax9. The SuperMap plug-in menu can then be seen on the interface. Currently this plug-in only supports exporting 3D models (animation and non-animation) to 3D data in the SGM format of SuperMap, and exporting non-animation models to model datasets, SCV data, and KML data.

  1. Making the model: Make 3D animation model data, or import existing animation model data to 3ds Max 9.

  2. Exporting the model: Export the animation model data to the SGM format of SuperMap. To do this, click on "Save as", and select the SGM format.

  3. Importing the model: Open SuperMap iDesktop 11i(2023), and create a new file datasource, i.e., the UDB datasource. Then create a new attribute dataset in the new datasource and add fields representing the path of the model (e.g., MPath), longitude and latitude (e.g, x, y), and model elevation (z). These parameters are required when an animation model is imported.

  4. Caching the model: Select the new attribute dataset. Right click on it and select generating 3D cache. Then set the field information of the model in the pop-up dialogue. The required fields are the path and the geographic location of the model, which correspond to the new fields created in the attribute dataset.

  1. Loading the model: In a new 3D scene or an existing 3D scene, right click on general layers, and select "Add cached model layer".

  2. Publishing the service: Save the 3D scene and the workspace. Publish the workspace.

For details about operations in each step, please refer to Publishing datasets. Once the workspace is saved, the data preparation is completed. The flow of publishing a workspace is the same for different data, thus is not repeated here.